The Straits of Sublight
A Complete SPACERS Adventure - Part II of Rockmen vs. the
Saucers
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$7.99 - Click Here
to Buy in Print $1.50 - Click Here to Buy PDF
A
TAG FreeFall
We
are on the verge of interstellar travel. The year is 2310 AD and the
solar system is teeming with humanity. Science is taking the
populations of all the new worlds to heights no one has ever known
before, including great zap guns and sleek outfits with finned caps.
While we are in contact with alien civilizations, we are threatened by
mysterious yet ancient foes. Rocket Ships guard our borders as well as
explore where no one has gone before.
The crew of the Venture, just off of their encounters at Ice Station Zero,
will be tasked with somehow retrieving the experimental Icarus-X1 after
it has just tested the Beagle engines. The ship hit one-tenth the speed
of light and then collided with an other-dimensional ship going faster
than the speed of light.. The two ships are fused together in a weird
astro-physical sort of way and the aliens, a decidedly unfriendly lot,
are trying to pull both ships back into their space-time continuum.
Once the Venture is in contact with the craft, they will have 26 hours
to stop the "phasing" and decelerate it enough for other Oort Corp
rockets to assist.A preview edition of this
FreeFall scenario
was playtested at Gen Con Indy 2007 and given away as a prize at our
events. This is a revised and updated version, available direct from our
printer for $7.99.
You can download a character sheet here.
 
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